- Ben: Well, the time has come.
Ben: I will be defeated no longer.
Ben: I cast Duplicate on Curse of the Express Train.
Ben: And boys...
Ben: ...the fun is just beginning.
- ID: SAM: Sam: Hello and welcome to the finale
Sam: of our six-day game of hide-and-seek across the UK.
Sam: Right now, we're in the middle of the final round.
Sam: Ben's the Hider, and this is his last chance
Sam: to beat Adam's 12 and a half hour run.
Sam: As far as Adam and I know, the game's about to end.
Sam: We've got Ben's location confidently pinned in Dumfries,
Sam: and we're about to arrive
Sam: with more than six hours to find him.
Sam: That should be a breeze!
Sam: ...if it was actually gonna happen.
Sam: What we don't yet realize
Sam: is that we're not gonna be able to get off of our train.
Sam: Ben just played Curse of the Express Route,
Sam: forcing us to stay on our train for at least another 30 minutes.
Sam: That's gonna send us all the way back to England,
Sam: where we'll have to wait for a train back up to Dumfries,
Sam: only to later learn that he duplicated this Curse
Sam: and will be able to play it again.
Sam: Whether this plan can buy Ben enough time
Sam: to put him in first is still up in the air.
Sam: So without further ado, back to the show.
- ID: ADAM: Adam: Sam, we've gotten a text.
- Sam: Oh no, we've gotten multiple texts.
Sam: Oh, no.
- ID: ADAM: Adam: Tough.
- Sam: Well...
Sam: ...at least we know we're right.
- ID: ADAM: Adam: How bad is this gonna be?
- Sam: Let's see.
- ID: ADAM: Adam: This is not a high frequency
- Sam: No. - ID: ADAM: Adam: situation.
Adam: Where can we even get off?
Adam: Can we get off in Carlisle?
- Sam: Well, we could definitely get off in Carlisle.
- ID: ADAM: Adam: 'Cause it ends in Carlisle.
Adam: It's 37 minutes to Carlisle.
Adam: How long until we can turn around?
- Sam: It might be an hour, basically.
- ID: ADAM: Adam: Get to Carlisle, 11:40. Oh!
- Sam: That's gonna cost us two hours.
Sam: That's tough, that's tough.
- ID: ADAM: Adam: Oh dear. Okay.
- Sam: That's annoying.
Sam: Yeah, and we really gotta hope
Sam: he had— didn't have a Duplicate or something.
- ID: ADAM: Adam: If he has a Duplicate, then we are in enormous trouble.
- Sam: Yeah, that could actually legitimately threaten
- ID: ADAM: Adam: Yeah. - Sam: your run.
- ID: ADAM: Adam: Oh man. Okay.
- Sam: Well...
Sam: Settle in.
- Ben: Okay, well, while Adam and Sam work out the consequences
Ben: of that there Curse, I am gonna get some lunch.
Ben: Sam told me about this place,
Ben: Marks & Spencer,
Ben: which seems to be like a department store,
Ben: but he said they have really good food.
Ben: It kinda just looks like a GAP.
Ben: So I don't... really know what he's talking about.
Ben: Oh, no. No, there's a café.
Ben: Okay.
Ben: Let's see what they got.
Ben: I got my department store breakfast sandwich.
Ben: It does actually, you know, it looks pretty legit
Ben: for a place that seems to just sell jackets.
Ben: Yeah. Okay, Marks & Spencer.
Ben: Well, it looks like Sam and Adam
Ben: are nearly back to Carlisle.
Ben: I think they might be able to get off one stop earlier,
Ben: but it won't matter even if they do.
Ben: Because the next train up back to me
Ben: is not for a hot minute.
Ben: So... enjoy sitting around, boys.
Ben: Enjoy sitting around.
- Adam: Well, we've made it to Carlisle.
Adam: Tell you what.
Adam: Could have gotten to Carlisle a lot faster than this
Adam: if we had just taken the express here.
- ID: SAM: Sam: Yeah. Welcome back to England, by the way.
- Adam: Whee.
Adam: Didn't think I was gonna be back here.
Adam: Look, it's gonna be fine.
Adam: Probably, maybe. Potentially.
- ID: SAM: Sam: Yeah, but the margin for error has gone down.
- Adam: The margin for error has significantly decreased.
Adam: If nothing else goes wrong, it'll be fine.
Adam: But how often does nothing else go wrong?
- ID: SAM: Sam: What do you think the odds are that he got a Duplicate?
- Adam: The odds are... there's two in a deck of 100.
Adam: So one in 50 cards is the Duplicate,
Adam: and he's pulled 20 cards.
Adam: I mean, it's...
Adam: ...it's very possible.
- ID: SAM: Sam: That could get him another two hours.
- Adam: If he has a Duplicate,
Adam: then things are really quite concerned.
- ID: SAM: Sam: Yeah.
- ID: ADAM: Adam: Alright, well...
Adam: Let's see if we can get something to eat, I guess.
- Sam: There's at least four different train spotters over there.
- ID: ADAM: Adam: Look, Sam, it's seemingly a notable train.
Adam: It's the Northern Belle.
Adam: Does that mean anything to you? - ID: SAM: Sam: No.
- Adam: Not for public use, it says, okay.
- ID: SAM: Sam: It smells a certain way.
Sam: Oh, looks like a tourist train.
Sam: Everyone's dressed very nice.
Sam: Maybe— - ID: ADAM: Adam: Oh, it's cool in there.
- Sam: I don't think it's on the rail pass.
- ID: ADAM: Adam: Look at that.
Adam: Do you think if we ask really nicely,
Adam: they'll take us to Ben though?
- Sam: Eh, maybe?
- ID: ADAM: Adam: Oh, wow, people are really dressed up.
Adam: Some of our audience members are gonna be thrilled
Adam: by seeing these trains. - Sam: Yeah.
- Adam: This is awesome for some of them.
- Sam: There's like one, two, three.
- ID: ADAM: Adam: Oh yeah, we can get both of them in one shot.
Adam: There it goes— oh.
Adam: Now it's a normal one.
Adam: Sam, I figured out
Adam: what's going on with all this train spotting.
Adam: There's all these different luxury trains
Adam: that are coming through here.
Adam: Because they learned...
Adam: ...that it's the Snack Zone.
Adam: Today, we'll be trying this...
Adam: Scotch beef pie. - Sam: Yep.
- Adam: Alright.
- Sam: I have steak.
- Adam: This is like if you took a big... hamburger patty
Adam: and then you put it inside a croissant.
Adam: You can hear it.
- Sam: Train go vroom.
- ID: ADAM: Adam: ...There it is.
Adam: Alright, Sam.
- Sam: Surely this is it. - ID: ADAM: Adam: Right?
- Sam: Nothing else can go wrong at this point.
- ID: ADAM: Adam: What else could possibly go wrong?
- Sam: Nothing. - ID: ADAM: Adam: Not anything.
- Ben: I mean...
Ben: ...do I even have to say it?
Ben: You know what's gonna happen.
Ben: I know what's gonna happen.
Ben: So, I'm not gonna waste any of your time.
Ben: Let's just make it happen.
Ben: Are you ready?
Ben: (imitates whoosh)
Ben: 360, Curse of the Express Route.
- ID: SAM: Sam: Hey, Adam. Welcome to Scotland.
- ID: ADAM: Adam: Hey!
Adam: It's raining here.
- ID: SAM: Sam: Who would've anticipated that?
- Adam: Sam, we've got a text. - Sam: Why did we get a text?
- Adam: And I'm feeling an extraordinary amount of fear.
- Sam: Why did we get a text?
Sam: Oh, no! Oh no.
Sam: It's exactly what we feared.
- Adam: 30 minutes. Okay, let's figure out
Adam: what the turnaround time is.
- Sam: 11:15. - Adam: No!
- Sam: So we can get off in "San-Q-Har" or whatever that is.
Sam: Literally worst case scenario.
- Adam: Oh god, oh god.
- Sam: We'll be able to get back to Dumfries at 3:02.
- Adam: Oh!
- Sam: That really puts the pressure on the endgame.
- Adam: 3:02 will be...
Adam: ...five, eight. That'll be 10 hours in.
Adam: Oh no!
- Sam: I want the audience to know why this happened.
Sam: It's because— - Adam: Hubris.
- Sam: On the train earlier, Adam was like,
Sam: "Sam, the restaurants in Edinburgh are really booked up.
Sam: You should make a reservation for 7 pm
Sam: 'cause will definitely be back by then."
Sam: So I made a reservation for 7 pm.
Sam: I'm gonna lose £60 on the deposit, Adam.
Sam: You're also gonna maybe lose Jet Lag,
Sam: but I'm gonna lose £60 on the deposit.
- Adam: Oh no.
- Ben: Alright, with Sam and Adam
Ben: about to careen their way
Ben: into the middle of nowhere in Scotland,
Ben: it is time for me to start looking for a hiding spot.
Ben: Because if I'm right about the timetables and everything,
Ben: once they get here,
Ben: I am still gonna need to wring a couple hours out of them.
Ben: So, this endgame is going to be crucial.
Ben: It is going to decide the whole season.
Ben: And to that end,
Ben: I have to come up with a good strategy.
Ben: My idea is that because I have the Fog in my hand,
Ben: I have the Curse of the Impenetrable Fog in my hand,
Ben: it would probably be best for me to go somewhere
Ben: that is as many turns as possible away from the station.
Ben: 'Cause that way that's the most possible opportunities
Ben: for them to get sent the wrong way.
Ben: There was a spot that I saw on the map
Ben: that I liked, so...
Ben: we're gonna go check that out.
Ben: And we're gonna get outta here before their train comes.
Ben: 'Cause if they saw me on the platform,
Ben: I will be done for.
- Adam: So, yeah, that's...
Adam: We'll get in at 10 hours. Now here's the thing.
Adam: He's had to discard 40 minutes of Time Bonus
Adam: in order to play this.
Adam: So we have to assume that he doesn't have
Adam: high Time Bonus, right?
- ID: SAM: Sam: Yes, because you think of the hand size.
- Adam: His hand, he would have to have...
- Sam: Four. - Adam: to discard this twice,
Adam: plus the Duplicate, plus this, so—
- Sam: Minimum four cards for that.
- Adam: I think we gotta hope for a...
Adam: ...quick-ish endgame
Adam: or an endgame where he doesn't get that much Time Bonus.
- Sam: Dumfries.
- Adam: Yeah, we're at Dumfries.
Adam: Awesome. - Sam: Again.
- ID: ADAM: Adam: It won the competition
Adam: for Best Station in 1987.
- ID: SAM: Sam: And 1986.
- ID: ADAM: Adam: Wow. - ID: SAM: Sam: Back to back years.
Sam: I can't wait to experience it.
- Adam: Oh, I don't wanna leave Dumfries!
- Sam: Well... we are.
- Adam: (sobs) I wanna stay here!
Adam: Oh, Sam.
- ID: SAM: Sam: The last round is never, never simple.
Sam: It's Ben's last stand.
- Adam: This is bad.
- Ben: Okay, so...
Ben: this road that goes down here
Ben: ...is very intriguing to me.
Ben: Because it goes into...
Ben: what is seemingly just a back lot...
Ben: ...for these cars and sheds.
Ben: It's extremely isolated.
Ben: I mean, you can't see almost anything.
Ben: It is right at the edge of my zone,
Ben: and it is...
Ben: ...completely nondescript.
Ben: We do have a little while before they get here though.
Ben: So I'm gonna keep poking around,
Ben: see what I can see, and...
Ben: if I don't like anything better...
Ben: ...I think this might be my spot.
Ben: Adam and Sam have officially made it
Ben: to San— "San-qua-har".
Ben: "San-ka-har".
Ben: I'm not sure how to pronounce it.
Ben: I don't know what they got going on over there,
Ben: but I hope that they give us a little taste.
Ben: Let us know what you think of Sanquhar,
Ben: the final stop on your Express Train.
- ID: SAM: Sam: Welcome to not-Dumfries.
- Adam: Ugh.
Adam: (chuckles) I wish I wasn't in not-Dumfries.
Adam: Oh, Sam!
- ID: SAM: Sam: Oh, Adam.
- Adam: How could this have happened
Adam: to someone like me, who's so nice?
- ID: SAM: Sam: Well, it looks like a nice town.
- Adam: Yeah, yeah, yeah.
- ID: SAM: Sam: How do you think you pronounce this?
Sam: San— "San QR".
- Adam: Okay, Sam.
Adam: I think that we need to develop
Adam: an airtight endgame strategy.
- Sam: Endgame strat.
- Adam: So I'll say for right now,
Adam: Matching and Measuring are draw three, pick one.
Adam: So I'd prefer to stick to Radars.
- Sam: Yeah.
- Adam: And potentially Thermometers, and then Photos.
Adam: Can hit a half-mile right on the edge as we go in.
- Sam: Yeah, and that'll save us a lot of time.
Sam: And then we can at least start just foot searching
Sam: in whatever half he's in.
- Adam: While we wait for... - Sam: A first Photo?
- Adam: The streets in this town are not very griddy.
- Sam: Yeah.
- Adam: So I do wonder if we could get it just—
Adam: Honestly...
Adam: I kinda think we might be able to get it just with street trace.
Adam: We're gonna get there with 10 hours.
Adam: He would need to get two and a half hours
Adam: more than that, right? - Sam: Yeah.
- Adam: So what I'm saying is like, while I think on average,
Adam: asking more questions will reduce the time,
Adam: our risk, I would argue, goes up
Adam: the more questions that we ask,
Adam: the more chances we give him. - Sam: I mean, my spicy take
Sam: is that we could get him within two and a half hours
Sam: with just street shape.
- Adam: But we can't assume two and a half.
Adam: I think we need to find him in one to one and a half.
- Sam: Sure, but I'm not saying necessarily we do that.
- Adam: Mhm. - Sam: But I feel like we could...
Sam: with street shape trace
Sam: and especially with a chop in half.
- Adam: Maybe when we get there,
Adam: we can see if there's a good vantage point.
Adam: Like, 'cause if we were doing this,
Adam: and we had tallest thing, we can see a lot
- Sam: Yeah. - Adam: of the options.
- Sam: Well, I think regardless—
- Adam: But it's a much bigger place.
- Sam: I think regardless, we know our order of operations.
Sam: We wanna start with the half-mile Thermometer,
Sam: then I think we want street trace.
Sam: And then we narrow down
Sam: and maybe ask the tallest thing Photo.
- Adam: 'Kay.
- Sam: Alright. That's the plan?
- Adam: I think that's the plan. - Sam: Let's do it.
Sam: After the next hour of waiting - Adam: In an hour and a half.
Adam: Yeah. - Sam: for the train.
Sam: But let's do it.
Sam: Step one: Wait.
Adam: (Adam sighs loudly)
- Sam: Do you wanna do a little walk around?
- Adam: Yeah, sure.
- Ben: For whatever reason,
Ben: but with like a shocking amount of consistency...
Ben: people are always offering me drugs
Ben: when I am filming this show.
Ben: Like in my day-to-day life, this is not happening to me at all.
Ben: Never are they offering me drugs.
Ben: But, walk down the street,
Ben: filming Jet Lag: The Game, all the time.
Ben: "Oi mate, you want some ganj?"
Ben: And it's like, yeah, kinda.
Ben: But it's gonna impair my ability
Ben: to pick a hiding spot.
Ben: And if I don't pick a good hiding spot,
Ben: I'm not gonna win Jet Lag: The Game.
Ben: And if I don't win Jet Lag: The Game,
Ben: then Adam's gonna win Jet Lag: The Game.
Ben: And if Adam wins Jet Lag: The Game,
Ben: let's just say my personal life
Ben: is gonna become a nightmare for several months.
Ben: Okay, so...
Ben: ...still looking for a hiding spot here.
Ben: I'm walking along the highway.
Ben: And check this out.
Ben: This patch of grass here is like nothing on the map.
Ben: I don't see it on the map.
Ben: But then if you come over here...
Ben: to the corner,
Ben: It's got this little hidey...
Ben: little hidey corner right here...
Ben: where surely no one could see you.
Ben: Plus... there are all of these berries for snacking on.
Ben: I mean, I don't— they might be poisonous.
Ben: But that's a journey we could go on together.
Ben: This one is definitely tempting.
Ben: My worry is that it is just off the highway,
Ben: which is like... kind of...
Ben: kind of unintuitive, kind of unintuitive.
Ben: But also, I worry that it might make it more likely
Ben: for them to accidentally walk by, stumble upon it.
Ben: But let's keep this one in mind.
- Adam: Look, it is a very charming little town here.
- ID: SAM: Sam: Yeah.
Sam: Because we're in Scotland, the greatest country in the world.
- Adam: Mm. Yeah, you've been saying that.
- ID: SAM: Sam: Do you wanna check the bus stop?
- Adam: Sure.
- ID: SAM: Sam: Not very frequent and not very Dumfries.
- Adam: No, not very frequent and seemingly does not go
Adam: to the wonderful town of Dumfries.
Adam: I wonder if anyone ever has wanted to go to Dumfries
Adam: as much as as we do right now.
Adam: What do you think is going on there?
- ID: SAM: Sam: It's a swing. You should try the swing.
- Adam: No, I don't think I will.
- Sam: The train's three minutes late.
- ID: ADAM: Adam: Perfect.
- Sam: But it's still coming.
- ID: ADAM: Adam: Here it is. - Sam: Okay. Here's the train.
Sam: Oh, it's only two.
Sam: It's even smaller.
- ID: PA: PA: Please mind the gap between the train and the platform
PA: as you leave the train.
- Sam: We've made it.
- ID: ADAM: Adam: Now there's no chance he has a second Duplicate, right?
- Sam: Zero chance in the world.
- Adam: It's gonna be fine, right?
Adam: Right? Right?
- Ben: So, Sam and Adam just left on their train for here.
Ben: Unfortunately, I don't have another one of those Curses on hand.
Ben: So they are gonna make it here.
Ben: I have just found a spot on the map
Ben: that I think might actually be perfect,
Ben: but it's all the way on the other side of town,
Ben: so I have to hurry.
Ben: And if it turns out it's not good,
Ben: then I'm just kind of stuck there, so...
Ben: Let's hustle and let's hope it's a good spot.
Ben: Okay, so apparently I need to take
Ben: this weird little path, for a little ways.
Ben: And this is the only efficient way to get to the actual part
Ben: of my zone, where... I'll be hiding.
Ben: I don't hate that. That's kinda weird.
Ben: Alright. Come on.
Ben: We're almost here.
Ben: Hi.
Ben: Okay.
Ben: I can't get distracted.
Ben: We gotta get to my spot.
Ben: Don't tell them where I am.
Ben: This is exactly what I wanted.
Ben: Dead end on a residential street.
Ben: I had to come a really weird, long way to get here.
Ben: So it's isolated and there's not really any risk
Ben: of them stumbling upon it.
Ben: They have to find it and intentionally go here,
Ben: and intentionally going here will be a risk
Ben: because it's not near anything else.
Ben: It has these little carve-outs on the side
Ben: where I can stash myself away, no problem.
Ben: The nearest path or street tracing is just a line.
Ben: Not gonna tell 'em much.
Ben: Tallest building.
Ben: It's just gonna be one of these houses.
Ben: There are thousands of them around here.
Ben: As far as I can tell...
Ben: ...this is the best hiding spot in my zone.
Ben: And they will be here, I think momentarily.
Ben: Oh, oh my...
Ben: My whole self is... achin'...
Ben: ...after six days of this.
Ben: (exhales loudly)
Ben: Let's see if I can pull out a win.
- Adam: Sam, we just got a text in invisible ink from Ben.
Adam: There's no way.
- Sam: This is how we get notified that we're learning something.
- Adam: There's no way.
Adam: He's— w'oh my god.
- Sam: He's rage baiting us.
Sam: Yeah, funny joke, Ben. Funny joke.
Sam: You've ignited a fire.
Sam: You can't even, you can't even conceptualize
Sam: the fire you've just ignited within our...
- Adam: Yeah. - Sam: within our asses, Ben.
- Adam: The fire's within our asses?
- Sam: Yes. The fire—
Sam: Can't even conceptualize
Sam: the size of this fire.
- Adam: You are on camera saying Ben has ignited a fire in your ass.
- Sam: I went to the kebab shop last night.
Sam: It's not good down there.
- Ben: Now I'm about two and a half hours from Adam's winning time,
Ben: which is a decent chunk of time,
Ben: but it means that they're gonna have to be extremely careful
Ben: about the questions that they ask
Ben: when they get here, because...
Ben: anytime I draw a card,
Ben: if I rip a super big Time Bonus off the top,
Ben: or a really good Curse,
Ben: it could completely demolish them.
Ben: So they are going to have to be very smart
Ben: about how they play this,
Ben: if they want to defeat me once and for all.
Sam: ~[!$](bleep)
- Adam: Audience, I'm scared.
Adam: Okay. We're about to hit our Radar spot.
- Sam: And he's gonna have had a lot of time
Sam: to look for a good spot. - Adam: Yeah.
Adam: And he's good at it. Alright.
Adam: We hit the Radar in three... two... one.
- Sam: Alright, send it.
Sam: Alright, let's get ready to get off. - Adam: Yeah.
- Ben: Alright, well, before they even got here,
Ben: we've got our first question.
Ben: They've hit me with a half-mile Radar
Ben: right before the station.
Ben: And it is a hit.
Ben: In fact, I'm very close to where they did that half-mile Radar.
Ben: But before I go ahead and draw my cards here...
Ben: they're pulling into the station now, so...
Ben: I think it is time to at least attempt
Ben: to play Curse of the Impenetrable Fog.
Ben: Of course, we've gotta roll a die.
Ben: And we gotta get an even.
Ben: Okay, let's see what we get here.
Ben: That's a hit. That's a hit.
Ben: Let's go ahead and let them know.
- ID: SAM: Sam: We've made it!
- Adam: Sam, we're off the train in Dumfries!
Adam: This is a huge start for us!
Adam: Oh yeah. Boom.
- ID: SAM: Sam: Ah, there she is.
- Adam: The side of that hotel.
Adam: He's gonna do what we would do.
Adam: He's gonna wait every last second
Adam: until he has to answer these questions.
- ID: SAM: Sam: Oh yeah. Every second could matter here.
- Adam: I think we're just gonna get sort of into the zone...
Adam: ...into the south part.
Adam: 'Cause I think it's more likely that's where he is.
Adam: Wait, (bleep)
- ID: SAM: Sam: Oh, Cursed?
- Adam: Curse of the Impenetrable Fog.
- ID: SAM: Sam: Oh, damnit.
- Adam: Damn. Okay. It's fine.
Adam: Just gonna make it really annoying to explore.
- ID: SAM: Sam: Well, I mean, it's fine for now where we kind of just
Sam: want to wander aimlessly. - ID: ADAM: Adam: Yeah.
Adam: It's not gonna be good later.
Adam: This means we're probably gonna need to do more chopping
Adam: than we were going to
Adam: because we can't be exploring large areas with this thing.
- ID: SAM: Sam: But maybe we focus on, right now, searching...
Sam: more in the middle of the zone.
- ID: ADAM: Adam: Okay, it's actually, it's a hit.
Adam: Which I would argue is actually good.
- ID: SAM: Sam: So he's in the north half?
- ID: ADAM: Adam: He's in the north half, which is not what I was expecting.
Adam: But I'd argue is—
- ID: SAM: Sam: Well, yeah, kind of the counterintuitive half.
- Adam: Good.
- Ben: Okay. With that Radar outta the way...
Ben: ...let's draw two cards.
Ben: Okay, well...
Ben: Veto.
Ben: Veto never hurts anybody.
Ben: A 10-minute Bonus is nice, but I feel like it's not...
Ben: It's not steep enough for my tastes.
Ben: So the Veto, I'm sure will come in handy.
- Adam: This is the half that we're dealing with.
Adam: It's... not huge.
- ID: SAM: Sam: There was a path right by the rails.
Sam: Have you noticed?
- Adam: Yeah, I mean, we just need this street trace, honestly.
Adam: Okay, well, let's just stick around in this half.
Adam: We're basically at the edge of it right now.
Adam: Anything but one is right.
Adam: Five.
- Sam: Okay.
- ID: SAM: Sam: There's a lot fewer streets up there.
- Adam: Yeah, yeah.
Adam: It's much more sparse, so it's good in a lot of ways.
Adam: And part of it is excluded just because he can't access it.
Adam: I think we need to take another right here. Yeah.
Adam: One, two, three. Okay.
Adam: Anything but a one or a two.
Adam: Five. - ID: SAM: Sam: Okay.
- Adam: Yeah, I mean it's gonna take 20 minutes
Adam: to get a street view thing.
Adam: And that's assuming that he even answers it.
Adam: He might be able to randomize it or veto it.
- ID: SAM: Sam: True.
- Adam: Both of which would be very concerning.
- Ben: They've asked me for the street trace.
Ben: That (bleep) is going to get vetoed for sure.
- ID: SAM: Sam: So...
- ID: ADAM: Adam: We'd like to turn left, I think.
Adam: 'Cause I think we wanna cross the station.
- ID: SAM: Sam: Yeah, but there is this path,
Sam: and I would argue this is one intersection.
- ID: ADAM: Adam: That is, okay.
Adam: So let's say one, six, everything else.
- ID: SAM: Sam: Well, that was the path that I was saying
Sam: might be worth taking a look at.
- Adam: Okay, then let's say every—
Adam: One-two-three-four, five, six.
- ID: SAM: Sam: Okay. - Adam: So five isn't bad.
Adam: It's just really anything but a six.
- ID: SAM: Sam: Alright, well I guess we're going to the station.
Sam: I mean, let's take a— let's— just to—
Sam: you know, mental note for later.
- ID: ADAM: Adam: It is compelling and he could be in that brush and stuff.
- ID: SAM: Sam: Yeah, it's pretty wooded.
Sam: So I guess we cross over the station now?
- Adam: I think maybe this bridge goes over the station.
Adam: This sucks, dude.
Adam: I was specifically like,
Adam: "God, I hope we don't have to deal with this."
- ID: SAM: Sam: Yep.
- Adam: Because even like Gambler's Feet
Adam: is not as bad as this.
Adam: This is a roundabout.
Adam: I don't even know what to do with this.
- ID: SAM: Sam: Well, it's like one, two, three.
- Adam: 'Kay.
Adam: I mean, it doesn't really even matter that much
Adam: what we do here.
Adam: So I think we'd like to go straight ultimately.
Adam: So I'm gonna say one, six, and everything else is the middle.
- ID: SAM: Sam: Alright.
Sam: Good rolls. Good rolls. - Adam: Yeah.
- Sam: I kind of feel like if he hid on this side,
Sam: I kinda feel like it's 'cause he had a trick.
- ID: ADAM: Adam: I feel like... he very well may have found a trick.
Adam: Yeah, he's— That was a driveway.
Adam: Those are driveways. Parking lots. Parking lots.
- ID: SAM: Sam: I feel like he wouldn't hide in something like here,
Sam: where he would just be like
Sam: the only spot he could be— - Adam: I don't know.
Adam: I mean, I just don't know what he would do.
- ID: SAM: Sam: Yeah, but the only spot he could be in somewhere like this
Sam: would just be on the street.
- Adam: Oh man. Okay.
Adam: 10 more minutes until we get that street trace.
Adam: I mean, I hope.
- Ben: Alright, well...
Ben: with no information so far except for that Radar,
Ben: they have just started wandering aimlessly,
Ben: hoping, I guess, that they will bump into me.
Ben: I can respect the ambition.
Ben: I really do think that getting the right ratio of...
Ben: questions to time right is gonna be really crucial here.
Ben: Because... they can't just spam questions,
Ben: 'cause I'll get too many Time Bonuses,
Ben: and they can't ask too few questions, because...
Ben: ...then they might just run out of time.
Ben: I have to send...
Ben: that street trace in a minute, but it's getting vetoed.
- Adam: Okay.
- Sam: We got it? - Adam: He...
Adam: Veto. - ID: SAM: Sam: Oh no.
- Adam: (bleep), dude! Okay.
- ID: SAM: Sam: Tallest thing? - Adam: Well...
Adam: It's gonna take 20 minutes for tallest thing.
Adam: I kinda think we should do a Radar
Adam: and then tallest thing maybe.
- ID: SAM: Sam: Damn, the card luck has been crazy!
- Adam: That's crazy for him to have a Veto
Adam: among all of the other things he's had.
Adam: Quarter-mile Radar is not necessarily bad right now.
Adam: It's pretty good, actually.
- ID: SAM: Sam: I mean, if you're willing to accept the risk
Sam: of, you know, another Curse.
- Adam: It's just, we need to move.
- ID: SAM: Sam: Yeah, no, I agree.
Sam: 'Cause the thing is there's so many—
Sam: there's only so many streets, so...
Sam: I feel like we could just straight up...
Sam: once we have this— - Adam: I think let's get this.
- ID: SAM: Sam: Yeah.
- Adam: Let's get tallest thing hopefully, and then go from there.
- ID: SAM: Sam: Yeah. Okay.
- Adam: Okay, I'm doing quarter-mile Radar.
Adam: Let's see what he says.
Adam: It's a pretty good Radar, honestly.
- Ben: Alright.
Ben: They want a quarter-mile Radar.
Ben: Where they are.
Ben: That is going to be a miss.
Ben: It's going to be a miss.
Ben: And now...
Ben: Top two cards.
Ben: Discard two, draw three, and a 15-minute Bonus.
Ben: I do, because that one Curse in my hand.
Ben: I, you know, I could discard it, but...
Ben: 15-minute Bonus I think at this point is...
Ben: ...pretty valuable.
Ben: So I think that I'm just gonna keep that.
Ben: I still think they're gonna need more questions than that...
Ben: ...to find me.
Ben: They have, unfortunately,
Ben: wandered themselves quite far away from me.
Ben: And so even just on walking,
Ben: they're going to be losing some time.
Ben: Clock is ticking, Sam and Adam.
Ben: Clock is ticking.
- Adam: That's so crazy.
Adam: That's so crazy, man.
Adam: It's like, if you could pick the cards out of the deck—
Adam: Miss?
Adam: Holy (bleep), okay, so...
Adam: we're in the totally wrong part of town then.
- ID: SAM: Sam: Okay.
Sam: Well that's a kind of annoying shape.
- Adam: Okay. - ID: SAM: Sam: Oh.
Sam: Still points to that path.
- Adam: Tallest thing.
Adam: Okay, we need to turn around.
- ID: SAM: Sam: I think we have to go around the loop.
- Adam: We have to? Okay.
- ID: SAM: Sam: Yeah, - Adam: Let's.
- Ben: You know, it's funny.
Ben: After two or three days of one of these games,
Ben: I'm always like, "Oh my god, I'm so exhausted.
Ben: My body is so sore."
Ben: Oop, we've got a question from them. Hold on.
Ben: I'll deal with this anecdote later.
Ben: They would like a Photo
Ben: of the tallest thing I can see from where I'm sitting.
Ben: And the tallest thing I can see is this house here.
Ben: I guess there's actually a taller house over there,
Ben: but all of these houses, they all look the same.
Ben: There's a lot of these houses that look like this out here.
Ben: I don't think that they're just going to stumble upon
Ben: one of these houses,
Ben: because we are sort of out in a weird part of the map,
Ben: and I think that in order to see any of these houses,
Ben: they need to have either
Ben: gotten very fortunate and wandered out here,
Ben: or have another reason to come out here
Ben: and then stumble upon them.
Ben: But...
Ben: I definitely don't think that they're just going to
Ben: wander into one of these houses.
- Adam: Here's the thing we really need.
Adam: We need to not have to do this again.
- ID: SAM: Sam: Yeah, I think this is a one, two, three.
Sam: Oh yeah, okay.
- Adam: One, two, three. Anything but a one or two.
- ID: SAM: Sam: Which one's which?
- Adam: One, two, everything else.
- ID: SAM: Sam: So two is a really bad one.
- Adam: Yep.
- ID: SAM: Sam: Six.
- Adam: I almost said one, six, or anything else.
- ID: SAM: Sam: Eh... yeah.
Sam: You kind of keep changing the methodology.
- Adam: Well, I know, because I'm sort of like, I'm gonna trick fate.
- ID: SAM: Sam: Sure.
- Ben: Okay, I'm doing my anecdote again.
Ben: After two or three days of doing one of these games,
Ben: I'm always like, "Oh my god, I am so tired.
Ben: My body is sore."
Ben: And the thought of going for another three or four days
Ben: is like, seems like madness.
Ben: But then after six days, I'm like, I can't rejoin society.
Ben: This is who I am now.
Ben: I'm just a guy who is covered in mud
Ben: and sits on the ground on residential streets
Ben: and... pulls cards from a bespoke deck
Ben: to make two other boys go crazy.
Ben: This is who I am. I can't go home.
Ben: I can't go home and eat food at normal hours.
Ben: No, heck, I want to keep going. You know?
Ben: Alas, the end of the season approaches
Ben: and it approaches quickly.
Ben: Hurry up, boys.
Ben: Hurry up.
- Adam: Okay, this next one is a big one, Sam.
- ID: SAM: Sam: Alright.
- Adam: We really need to go right.
- ID: SAM: Sam: Okay. - Adam: It's very important...
Adam: ...that we don't have to go left.
- ID: SAM: Sam: Make sure it's a good healthy roll then.
- Adam: Yeah. Alright.
Adam: One for left and everything else for right.
Adam: We really need this one.
Adam: Awesome.
- ID: SAM: Sam: That's not really how one crosses a roundabout,
Sam: but you know, whatever.
- Adam: I got— I panicked. - ID: SAM: Sam: Yeah.
- Adam: Okay. We are now back in the legal zone.
- ID: SAM: Sam: Okay. Well, do we want to go to the left here?
- Adam: God. Uhm...
- Sam: 'Cause I think we really want to cover—
- Adam: Completely exclude. - ID: SAM: Sam: Yeah.
- Adam: It's just, if we go to the left, it's gonna be annoying
Adam: to have to turn around and stuff.
Adam: This is so debilitating,
Adam: we could consider another Radar.
Adam: It's just so hard to actually correctly explore
Adam: everything we need to explore when we have this.
- ID: SAM: Sam: I mean, although we're not getting a lot of wrong turns.
- Adam: I know, but still.
- ID: SAM: Sam: But you know, gambler's fallacy there.
- Adam: I'm just so worried about like, we go down here,
Adam: we get lost in all of this.
Adam: And I think the odds that he's just
Adam: in this random stuff by the station are low.
Adam: The odds are much higher that he's up there.
- ID: SAM: Sam: Sure. - Adam: By that other stuff.
Adam: Let's try to go right.
Adam: One, two, three, four, five, six.
- ID: SAM: Sam: Into the station? - ID: ADAM: Adam: Yeah.
Adam: We're gonna go over to the other side.
Adam: If he's over there...
Adam: ...that's tough.
Adam: I just think the odds are low.
- ID: SAM: Sam: And you're sure? 'Cause this way,
Sam: we'll be further from searching that zone.
- Adam: I know, but I think we have to take some risks here.
- ID: SAM: Sam: Okay.
- Adam: I mean, we're gonna lose this Curse
Adam: in 15 minutes anyway, so...
- ID: SAM: Sam: Damn, it's already been 45 minutes?
- Adam: Around that.
- ID: SAM: Sam: Yeah. - Adam: Okay.
Adam: Anything but a one.
Adam: Nice.
- ID: SAM: Sam: Okay, so we want to try the cycle path now?
- Adam: Yes, I do wanna try the cycle path.
Adam: He likes paths like that.
- ID: SAM: Sam: Yep.
- Ben: They are getting closer.
Ben: They are getting closer. They're going the right direction.
Ben: I don't know if they know that they're going the right direction.
Ben: 'Cause again, they have very limited information right now, but...
Ben: ...they're getting closer.
Ben: Where are they going?
Ben: They're standing around just right at the edge
Ben: of that wooded path that I took
Ben: to get to this part of my zone.
Ben: I don't know if they're thinking of going down it or not,
Ben: but I really hope that they don't.
Ben: I'm just keeping an eye on here.
Ben: They're right outside of it.
Ben: And if they followed it all the way,
Ben: it would bring them right to a pretty small area...
Ben: ...where they could maybe find me.
Ben: Stay off that damn path, Adam and Sam.
- Adam: Okay, one, two, three, four, five, six.
Adam: (huffs) This way.
- ID: SAM: Sam: Okay, well that's the worst direction.
- Adam: Yep.
- Sam: We've missed that cycle path twice.
- Ben: Where are they going now?
Ben: Okay, they didn't go down the wooded path.
Ben: They're going somewhere else.
- Adam: Alright, 10 minutes until this Curse goes away, at least.
Adam: It'll make it easier to search at a minimum.
- ID: SAM: Sam: Yeah.
- Adam: Cycling path's over there.
Adam: We can try to even just take a little look.
Adam: I mean, it's the type of place Ben likes to be.
- ID: SAM: Sam: Yeah. Lots of forested stuff.
Sam: I don't think you can go past the private property sign.
- Adam: No, yeah.
Adam: We'll call it here.
Adam: No, okay. Turn around.
Adam: Two minutes 'til our Photo comes in.
Adam: Unless he can veto that one too.
- ID: SAM: Sam: Ah, wouldn't put it past him at this point.
- Ben: Let's get that photo for 'em.
Ben: Alright, another Photo, another card.
Ben: Alright. 10-minute Bonus.
Ben: Pretty good.
Ben: It's pretty good.
Ben: I mean, look, this whole thing is gonna come down
Ben: to a matter of minutes I think, so...
Ben: anything like that does not hurt.
- Adam: Okay, let's try to turn left here.
Adam: And this is a simple left-right.
Adam: Anything but one— - ID: SAM: Sam: We got an answer.
- ID: ADAM: Adam: Okay, well, he can see a house.
Adam: So I think it's not on that path.
- ID: SAM: Sam: Wait, it's blue skies.
- ID: ADAM: Adam: Oh (bleep)
Adam: You're right. I recognize the cloud. - ID: SAM: Sam: That direction.
- Adam: Yeah, try to compare the— Yeah, that's smart. That's smart.
Adam: Again, it doesn't necessarily indicate where he is,
Adam: just indicates which way he's facing.
Adam: He could be back there looking that way.
- ID: SAM: Sam: I mean, at least he's facing this direction.
- ID: ADAM: Adam: That hou— He's facing this way.
Adam: He took the picture facing this way.
Adam: Okay, can we...
Adam: We don't have a question in the hopper right now.
Adam: Do we want one, or do we wanna search now?
- Ben: Oh my gosh, they have not asked me any questions
Ben: since they got the photo of the house.
Ben: (exhales sharply)
Ben: Maybe they're trying to decide what to ask next.
Ben: Or maybe they're trying to decide
Ben: if it's even worth asking another question.
Ben: I don't know.
Ben: If I were them, I do think I would maybe risk it
Ben: and ask another question right now.
Ben: My hope... my hope is that they're gonna go back
Ben: into the area where they were,
Ben: thinking that they saw houses that looked like these houses.
Ben: 'Cause I think that there are similar houses up there.
Ben: But it's actually kind of a completely different part of the zone.
- ID: SAM: Sam: I mean...
Sam: only so many spots can have houses like that
Sam: and still be in our zone. - Adam: Yeah.
- ID: SAM: Sam: And be facing that direction.
Sam: And honestly, I think that area that we just skipped over.
- Adam: You wanna try it? - ID: SAM: Sam: I mean—
- Adam: Okay, let's go for it.
- ID: SAM: Sam: Mostly your choice, but it's certainly...
Sam: That's certainly some of the options.
- Adam: Yeah. Yeah. Let's try going left.
- ID: SAM: Sam: This way? - Adam: Yeah. So anything but one.
Adam: Okay.
Adam: This Curse is about to time out anyway, but for now,
Adam: let's try to go not that way, not that way, that way.
Adam: So anything but a one or a two.
Adam: Five, that way.
- ID: SAM: Sam: And this takes us to that kind of residential neighborhood?
Sam: These streets here? - Adam: Yeah.
- ID: SAM: Sam: Yeah, okay.
Sam: So we go here, and then we turn left?
Sam: Are you still tracking which streets we've searched?
- Adam: Yeah, I'm just— I'm doing a lot of things.
- Ben: It would seem they have committed to...
Ben: ...continuing to wander.
Ben: I think that they are trying to bank on stumbling upon that house,
Ben: and I don't think that is going to happen.
Ben: I am glad that I am not in their position.
Ben: I just get to sit here and wait for fate
Ben: to have its way with me.
Ben: That sounds bad. Not like that.
Ben: Just, you know what I mean.
- Adam: Let's try to go left. - ID: SAM: Sam: Here— Wait. No, no, no.
Sam: This left?
- Adam: Yeah, then we double back.
- ID: SAM: Sam: No. No. Why don't we go—
Sam: Because this street looks very prime, I think.
Sam: So I think we want to turn right.
- Adam: Again, I just am really skeptical about this entire area.
- ID: SAM: Sam: Why?
- Adam: Because it's in the middle of the zone.
Adam: He would go to the edge of the zone.
- ID: SAM: Sam: But wouldn't—
- Adam: It just happens to be the case
Adam: that this is the edge of the zone that remains,
Adam: but this is not the edge of the zone.
Adam: This is right next to the station. - ID: SAM: Sam: Sure.
Sam: But wouldn't you wanna do something counterintuitive?
- Ben: And it is now 4 pm.
Ben: They have been here for an hour.
Ben: And the clock is running down quickly.
Ben: Let me tell you, I think, I think that this is going
Ben: to be a nail biter.
Ben: It's already a nail biter.
Ben: I've bitten my nails.
Ben: I naturally bite my nails.
Ben: So maybe that doesn't mean anything, but...
Ben: but maybe you at home are biting your nails.
Ben: I would hope that we create content that is so exciting
Ben: that you bite your nails.
Ben: But this for me certainly qualifies.
Ben: I do believe, however,
Ben: that their Curse of the Impenetrable Fog
Ben: will be expiring in just a couple of minutes.
Ben: And so they will be able to...
Ben: ...bob and weave with more precision.
Ben: It's just, they need actual information.
Ben: To know where they want to go to begin with.
- ID: SAM: Sam: Here, Adam.
Sam: These houses are candidates, right?
Sam: 'Cause like this, I think the direction of the clouds
Sam: was like this way.
Sam: These look... - Adam: Where are you looking right now?
Adam: Nunholm? Yeah, yeah. This is all legal.
Adam: Nunholm is right at the top of his zone.
Adam: That's like super prime. - ID: SAM: Sam: 'Cause that looks prime.
Sam: I mean, now I bring up the Radar maybe.
- Adam: Let's Radar.
- ID: SAM: Sam: Not gonna push anything, but I think
Sam: this is the circumstance, if we think...
- Adam: Let's Radar.
Adam: Let's Radar, and then I think that's it.
- ID: SAM: Sam: Yeah, 'cause I think we have it down.
Sam: I see a cluster of houses down here
Sam: that look like it could be the one,
Sam: and I see a cluster of houses up there.
- Adam: Okay, let's do a custom one-third-mile Radar.
Adam: That's the last question we're asking.
Adam: I'm really, I'm worried that may have been a mistake, but...
Adam: If he has an hour and a half of Time Bonus, he just won.
- ID: SAM: Sam: Yeah, no, I mean, it's getting real tight.
Sam: Do we wanna move or do we wanna wait for the end of the Curse?
- Adam: We wanna move. - ID: SAM: Sam: Okay, which way?
- Adam: Let's go right.
Adam: Anything but one is right. - ID: SAM: Sam: Right, eh...
- Adam: Okay.
- Ben: Okay.
Ben: They've hit me with a custom one-third-mile Radar from...
Ben: actually right around where I stayed last night.
Ben: That's a nice area.
Ben: Well, lemme tell you, it's a miss.
Ben: I frankly don't know what their map looks like at this point,
Ben: but it's gotta be getting pretty small.
Ben: What I do know...
Ben: ...is that I get to draw... more cards.
- Adam: We have an answer.
Adam: It's a miss. Okay. So he is up there.
- ID: SAM: Sam: Okay, while we have one minute, are 100% sure
Sam: that there's nothing there?
- Adam: Pretty much, I mean, it's possible that yes.
Adam: I mean, I don't know.
Adam: You can't be 100% sure.
- ID: SAM: Sam: But there's nothing that we couldn't get to up there
Sam: via this route as directly or something?
- Adam: Not that I can see, man.
- ID: SAM: Sam: Okay. - Adam: I mean...
Adam: Because there's— it looks like there's a road that goes
Adam: over the train tracks, so like...
- ID: SAM: Sam: So we want to go here?
- Adam: Yeah, pretty much. - ID: SAM: Sam: Nunholm Road?
Sam: Okay. Alright.
Sam: I think we just need— we're less than a minute away.
Sam: Five, four, three, two, one.
Sam: Should we send it? - Adam: Okay, let's move.
Adam: So it's this and then it's, but it's even less than that
Adam: because there's another Radar.
- ID: SAM: Sam: Do you wanna take the left?
- Adam: Yeah, let's take the left. Let's get a little jog on.
- Ben: Alright. The fog has lifted.
Ben: They can now roam freely.
Ben: But the clock, she continues to tick down.
Ben: Do you know where I am yet? Are you still looking?
Ben: Because at this point,
Ben: you might have to take a bold guess
Ben: and just head out there.
Ben: It's really gonna come down to the wire.
Ben: It seems that they're sort of...
Ben: ...heading down in the direction of the river.
Ben: That could be the right way. That could be the right way.
Ben: We'll see.
Ben: I don't know. I don't know.
Ben: Do they know where I am, or are they just like,
Ben: "Gotta find that house"?
- Adam: Unfortunately, I think I can only run so much.
Adam: There's so little left.
- ID: SAM: Sam: Continued to be unlucky with the part we searched first.
- Adam: Yeah.
Adam: Is it unlucky, or was he smart?
- ID: SAM: Sam: Well... - Adam: Hard to sell.
- ID: SAM: Sam: Maybe he was smart, and we were unlucky.
Sam: So I think these houses to the right are unlikely,
Sam: but we should still keep them in mind.
- Adam: Yeah, yeah.
- ID: SAM: Sam: Yeah, these are too tall.
- Adam: Uh-huh. - ID: SAM: Sam: And too old.
- Adam: We should just like look over there across the river,
Adam: to make sure that... we don't see that.
Adam: Wait, so that's a lot closer.
Adam: It's not it, but it's closer.
- ID: SAM: Sam: Yeah.
- Ben: I don't know. I can hardly contain myself.
Ben: This is very exciting.
Ben: I really, it's like at this point, if I had to make a bet
Ben: on who was gonna win...
Ben: I think it's— I think it would be really hard to say.
Ben: It will depend on probably which way they decide
Ben: to turn on this street.
- ID: SAM: Sam: Is this the cross street into our area?
- Adam: Yeah, we're in the area now. - ID: SAM: Sam: Okay.
Sam: It seemed to me like right and then left
Sam: was a little more likely.
- Adam: Maybe. - ID: SAM: Sam: On the other hand, I see—
- ID: ADAM: Adam: I kinda want to go straight.
- ID: SAM: Sam: See that house way down there?
- Adam: Yeah, I kinda wanna go straight.
- ID: SAM: Sam: It's the right design.
- ID: ADAM: Adam: For starters.
Adam: I think he might have just hid all the way at the far edge.
- Ben: Okay. They are now getting close enough
Ben: that I am going to stop speaking so loudly.
Ben: Because I don't know if they know what street I'm on,
Ben: but if they wander any closer...
Ben: ...they might be able to hear me.
Ben: I also do think they might have to make a bit of a guess here.
- Adam: Doesn't look like he could be over there.
- ID: SAM: Sam: That house way at the end? - Adam: Yeah, maybe.
Adam: I can't see how big it is. It's like the right color.
- ID: SAM: Sam: Yeah.
- Adam: That's the right look of the roof.
- ID: SAM: Sam: It's a taller building to the left though.
- Adam: Yeah. You don't know what his angle is.
Adam: Oh, I think that's it.
- ID: SAM: Sam: Yeah?
Sam: Is he there? He's under the tree?
- Adam: Wait, no. Wait, maybe?
Adam: Yes. - ID: SAM: Sam: Design is right.
- Adam: Looks— sun is right.
Adam: Look, doesn't that look super—
Adam: No, it doesn't have solar panels.
- ID: SAM: Sam: Could it be another one of these?
- Adam: It looks super similar.
Adam: It's a house that looks like this.
Adam: Look, I mean, it's so similar to these.
Adam: It just isn't quite this one.
- ID: SAM: Sam: Could he be... exactly down here?
- ID: ADAM: Adam: Maybe. I don't know.
- Sam: Could he be right there?
Sam: Hi, Ben.
- ID: BEN: Ben: Hello, hello. - Adam: Ben...
Adam: Do you have more than, what is it...
Adam: one hour and...
Adam: I don't know what the amount is.
- Ben: You want to find out?
Ben: I feel like I should give you my hand.
- Sam: Oho! Ben: (Ben wheezes)
- ID: BEN: Ben: Just in the nick of time.
- ID: SAM: Sam: Alrighty.
- Ben: Congratulations, Adam.
- Adam: Hell of a run.
- ID: BEN: Ben: Yeah. - Adam: Some pretty nice cards there.
- ID: BEN: Ben: Some pretty nice cards.
Ben: Alright.
Ben: Where are we gonna go fellas?
- ID: SAM: Sam: I mean, there was some nice views along the river.
- Adam: Yeah, the river's beautiful, right over there.
- Ben: Let's pop down to the river for a sec.
- Sam: Alright.
Sam: Once again, we have something for you, Adam.
Sam: Ben, you've been collecting it all day actually.
- Ben: Yes. Well, I know that I've sort of only hidden in places
Ben: that have had torrential rain,
Ben: but it has not been for naught.
- Adam: Oh, interesting.
- Ben: It has not been for naught.
Ben: All of this rain that has been accumulating
Ben: on— in and on my raincoat, I've been saving it up.
- Sam: This is one of our most sustainable trophies yet.
- Ben: And now we're gonna wring it out.
- Adam: Woah! Woah-ho!
- Sam: That's such a big raindrop.
- Adam: Woah-ho-ho-ho!
- Ben: Check it out.
- Sam: It's the very first water-based trophy.
- Adam: Yes!
- Sam: Damn, that's pretty cool. - Adam: ♪ (singing "Scatman")♪
- Ben: Congratulations, Adam
Ben: for winning season 16 of Jet Lag: The Game
Ben: by just a hair. - Adam: Thank you boys.
Adam: It was a close one.
- Sam: It's 'cause it rains a lot here.
- Adam: Very, very close.
- Sam: Well, you probably know the drill.
- Adam: What's— what drill?
- Ben: I mean... - Sam: Well, you get on a plane.
- Adam: Oh, yeah. Well, I know about that.
- Sam: You fly to a pretty far place. - Adam: It's true.
- Sam: But the thing about when a far place, is that
Sam: the time is different. Have you heard of this?
- Ben: I'm not familiar. - Sam: Oh.
Sam: Well, Adam, have you heard of this?
- Adam: I believe that I have.
- Sam: Do you know that— I know you like trivia.
- Adam: I do.
- Sam: Do you know perhaps the term that might refer
Sam: to the way that you are feeling?
- Adam: If I had to describe the way I was feeling in one word,
Adam: it would be tired.
Adam: But if I had two words, right?
Adam: If I were given an additional word... - Sam: Mmm.
- Adam: I suppose that I would say that I'm feeling...
Adam: ...jet lagged!
SFX: (boys cheering) - Sam: That was the thing!
Sam: That's the of the show! Hey, that's the title of the show!
Sam: We're feeling jet lagged, guys!
Sam: Mother-(bleep)-ers.
- Adam: And we will see you in season 17.
- Sam: Oh my god. - Adam: We will see you
- Sam: My lucky number. - Adam: in season 17.
Adam: Alright. - Sam: So many seasons.
- Adam: We're gonna see you in season 17.
Adam: Good bye! - Sam: Good bye, UK.
- Adam: Hello! Thank you for watching another wonderful season
Adam: of Jet Lag: The Game.
Adam: I hope you enjoyed watching me win.
- Ben: But only by little.
- Adam: You might be getting tired of watching me win,
Adam: but I never get tired of doing it.
- Ben: Only by a little.
- Adam: The only reason that we can keep making the show
Adam: and I can keep winning it
Adam: is because you subscribe to Nebula and support us.
- Sam: Wait, should they not subscribe...
Sam: Wait. - Adam: No!
- Sam: Unsubscribe from Nebula!
Adam: (Adam cackles)
- Sam: No, don't do that, but...
- Ben: Stay here.
- Sam: But, Layover podcast.
Sam: This one's an important one 'cause Ben and I have to explain
Sam: why this (bleep) keeps happening.
- ID: BEN: Ben: I don't have to explain anything.
Ben: My strategy hinged on you guys walking
Ben: about 20 minutes slower than you did.
- Sam: I think that explains why this (bleep) keep happening, man.
- Ben: Look, it's fine.
Ben: To tide you over until next season
Ben: – it's coming, we're working on it –
Ben: Abolish Everything! season two is coming out.
Ben: It's a lot of fun.
Ben: It's a live comedy show that we filmed here in New York,
Ben: and then we put it on Nebula.
Ben: I'm on it this season.
Ben: Adam's on it this season. Brian is on it this season.
Ben: A whole bunch of really talented comedians.
Ben: It's gonna be running every week. It's a lot of fun.
Ben: So stay here on Nebula,
Ben: watch that every week until season 17,
Ben: and we'll see you next time. - Sam: See you next time.
- Adam: Bye! - Sam: Bye!
- ID: ADAM: Adam: Got a good shot here. Just back up a little bit.
- ID: SAM: Sam: Oh, gawrgeous.
Sam: Alright, how about, let's set up a shot
Sam: down there or something. - Mike: Okay.
- ID: ADAM: Adam: Move a little closer.
Adam: Okay, good, stop.
- Mike: That's good.
Mike: It's tilted quite up, so we can be—
- Sam: Okay. - Mike: We can be about here.
- ID: ADAM: Adam: Okay, here, move in a little bit.
Adam: Now you're just barely all in.